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That's all I know though: The Nemesis relic is nice, it summons a creature that looks like the manticores, but it stays with you until it dies in battle instead of vanishing after a few seconds.
Nemesis scales directly to YOU though, not to pet bonuses, so if you are built to be a "beast master" it may not be as powerful. Managed to get a Guile blueprint while playing on my lower level soldier shortly after making this post.
I'm guessing the damage buff aura will at least help the crew, mainly the Briar who already seems to do the lion's share of damage. No actual pet bonuses on the relic, though.
My only pets at the moment are maxed Hellhound, maxed Briar, and that eldritch thing from the Bonds of Bysmiel constellation.
I've got my Hellhound using the Fiend skill, the Briar using Twin Fangs from Bat, and I'd like to get that off-hand book for the revenant, but it hasn't dropped yet.
Playing hardcore and it's my first character, so just trying to be super prepared before I move on to Elite lol. I used Guile on my pet build until I got the relic with Stormhound.
It was very effective, but I was mostly using it on Normal. Got Stormhound early in Elite. My pet build is my first, but I do have to warn you that the main character can be very squishy.
In particular, the bosses in the Hidden Path quest were absolute nightmares. Many deaths and kinda glitched him after one to finally get a win. Not doable with Hardcore the way I did it.
If you want to try and get more relic recipies, hunt the locked chests that need dynamite to open. Mutilate Level 2 Mutilates your target with three quick attacks, causing heavy bleeding.
Cleansing Blade Level 1 Unleash an arcane blade to cleave through your foes. The blade magically returns to its origin after traveling a fixed distance.
Mortality Level 1 You strike a balance between life and death, embracing the strengths of both and imbuing them within your attacks and minions. Gavel of Justice Level 1 Pass righteous judgement upon the wicked.
Requires a two-handed melee or ranged weapon. Living Fortress Level 1 Skin like stone, you become nearly untouchable by blade and magic alike.
Bloodbath Level 1 A vicious technique that leaves your enemies hemorrhaging profusely, leading to a slow and painful death.
This is a melee dual-wielding technique. Unstoppable Level 1 You are like an unstoppable force, shaking off blows that would fell lesser mortals.
Terror Level 1 Instill sheer terror into the hearts of your enemies, eating away at them from within. Torment Level 1 Invoke a terrible curse upon any that would dare strike you, causing weakness and intense pain.
Haunt Level 1 Invoke a summoning of tortured spirits that will haunt your enemies and chill their blood.
Conflagration Level 1 Unleash a beam of pure flame so intense that not even the toughest armor can withstand it. This is a channeled skill and must be held down to maintain.
Summon Stormhound Level 1 Call forth a loyal Stormhound, an eldritch beast born of the heavens. Only one Stormhound can be summoned at any one time.
The stormhound scales with Pet Bonuses. Deathchill Aura Level 1 Empower your attacks and those of your nearby allies with the ghastly chill of death.
Sacrifice Level 1 Harness the power of your lifeblood to imbue your attacks with your very vitality.
Zeal Level 1 Push the advantage, unleashing a flurry of attacks upon landing a critical blow. Requires a melee weapon.
Desolation Level 1 Destroy the earth beneath your feet with destructive static force. Blight Level 1 Surround yourself with a cloud of blight, countless diseases capable of infecting anything they come in contact with.
Ancestral Bond Level 1 Your ancestral bond with your minions unlocks power within them previously thought impossible. Aegis Level 1 Imbue yourself with divine light, protecting you from further harm as it absorbs incoming blows.
Malediction Level 1 Imbue your weapons with caustic poisons and virulent disease, infecting your enemies with every strike.
Summon Nemesis Level 1 Call forth Nemesis, demigod of the shadows and lord of the night hunt. You can only summon one manifestation of Nemesis at any one time.
Nemesis scales with player damage bonuses. Citadel Level 1 Empower your defenses and those of your allies to become a moving fortress.
Stormcaller Aura Level 1 Empower yourself and your allies with the power of a lightning storm. Reckoning Level 1 A vicious reckoning upon those who strike you that leaves them vulnerable to a counterattack.
Scourge Strike Level 1 Strike at your enemies with a chilling blow that cuts to their very core with death's chill, returning some of the stolen vitality to you.
Pyroclasm Level 1 Wild flames erupt from you in a trail of devastation. Impure Blast Level 1 Unleash a blast of tainted arcane energies to sap the life from your foes.
Chilling Vengeance Level 1 Unleash a surge of chilling force upon those that dare strike you. Mutilate Level 3 Mutilates your target with three quick attacks, causing heavy bleeding.
Volley Level 2 Unleash a calculated volley of bullets at your target. Necrosis Level 1 Invoke a debilitating curse upon your enemies, causing their flesh to rot and their senses to slow.
Creates 1 Mistborn Talisman. Creates 1 Bladesworn Talisman. Creates 1 Gunslinger's Talisman. Creates 1 Bladedancer's Talisman. Creates 1 Marauder's Talisman.
Creates 1 Eye of the Storm. Creates 1 Ulzuin's Pyroclasm. Creates 1 Iskandra's Balance. Creates 1 Plunderer's Talisman. Creates 1 Blademaster's Talisman.
Creates 1 Agrivix's Malice. Creates 1 Belgothian's Carnage. Creates 1 Primal Instinct. Creates 1 Solael's Decimation. Creates 1 Dreeg's Affliction.
Creates 1 Bysmiel's Domination. Creates 1 Oleron's Wrath. Creates 1 Menhir's Bastion.